Source code for chipiron.players.move_selector.treevalue.nodes.test_nodes

from typing import Any
from unittest.mock import MagicMock

import chess

from chipiron.environments.chess_env.board import IBoard
from chipiron.players.move_selector.treevalue.nodes.tree_node import TreeNode


[docs]class TestTreeNode:
[docs] def setup_method(self) -> None: print("Setting up the test for the TreeNode class.") self.mock_board = MagicMock(spec=IBoard) self.mock_board.legal_moves = MagicMock() self.mock_board.legal_moves.get_all = MagicMock(return_value=["e2e4", "d2d4"]) self.mock_board.turn = chess.WHITE self.tree_node: TreeNode[Any] = TreeNode( id_=1, half_move_=0, board_=self.mock_board, parent_nodes_={}, all_legal_moves_generated=False, non_opened_legal_moves=set(), moves_children_={}, )
if __name__ == "__main__": test = TestTreeNode() test.setup_method() test.test_all_legal_moves_generated_true() test.test_all_legal_moves_generated_false() test.test_all_legal_moves_generated_no_moves() print("All tests passed!")